Curriculum Vitae

Senior CG/VFX Supervisor

Houdini-based full-pipeline commercial delivery, backed by 20+ years supporting directors and creatives — Norway / Remote. I take a clear brief and own it end-to-end: simulation, environments, scene assembly, lighting and compositing, delivered with continuous previews so nothing breaks at the end.

LocationOttestad, Norway
AvailabilityRemote · Scandinavia & beyond
LanguagesHungarian (Native) · English (Fluent) · Norwegian (Basic)
Experience20+ years, commercial production

Career

Experience

Reverse-chronological. Recent roles in full; earlier career condensed below.

Senior CG/VFX Supervisor

Feb 2025 — Present

Self-employed · Norway / Remote

Remote CG/VFX supervision and full-pipeline delivery for commercial production. Working with directors, creatives and small-to-mid-size studios on Houdini-based shots, sequences and end-to-end commercial projects.

  • Full project ownership — from initial brief to final delivery
  • Individual shots, sequences, or asset and scene work
  • Supervisor-level support on existing productions
  • Pipeline: Houdini, Nuke, USD/Solaris, with project-appropriate renderers (V-Ray, Arnold, Karma, Redshift)

Director of 3D Visuals and Visual Effects

Aug 2024 — Jan 2025

Hypershade studio (Contract) · Ottestad, Norway · On-site

3D/VFX work for design and furniture brand projects. Product visualization and scene assembly for commercial and brand-content delivery.

Senior CG/VFX Generalist

Apr 2014 — Sep 2024

Freelance · Remote (Hungary → Scandinavia)

Freelance CG/VFX work for commercial production — agencies and direct clients, primarily across Hungary and gradually expanding into Scandinavia. End-to-end project delivery: animatic, scene assembly, simulation, lighting, rendering and compositing. Houdini-based pipeline, supported by Nuke and project-appropriate renderers.

Earlier career

Head of 3D/VFX — Umbrella Kreatív Műhely Kft., Budapest · Aug 2007 — Mar 2014. Production of commercial films, short films and feature films; client consultation, workflow development and full VFX pipeline ownership; mentoring new hires.

3D Generalist, VFX Artist — Freelance, Budapest · Apr 2002 — Aug 2007. Commercial production, client consultation, full 3D/2D pipeline including animation and visual effects.

3D Generalist — Change the Script Ltd., Amsterdam · Jan 2000 — Apr 2002. Commercial and short-film production: modelling, texturing, rendering, animation, visual effects and compositing.

3D Generalist — Post Edison Computer Graphics Kft., Budapest · Jan 1998 — Jan 2000. Commercial production, client consultation, modelling, animation, visual effects and compositing.

Toolset

Skills

Grouped by area, not by self-rated proficiency.

3D & Simulation

Houdini (Pyro, RBD, Vellum/CFX), Maya, 3ds Max

Rendering

Karma, Redshift, Arnold, V-Ray

Compositing & Finishing

Nuke, After Effects

Pipeline & Scripting

USD/Solaris, Python, VEX, TOPs / LOPs / COPs

Tracking & Lookdev support

3DEqualizer, Rhino 3D, HDR Light Studio

Design tools

Photoshop, Adobe Substance 3D Painter

Background

Education

Gábor Dénes College

1993 — 1996

Budapest, Hungary

Portfolio

Selected work

Full case studies and commercial history live on the rest of the site.